Some have expressed dissatisfaction with the path the games have taken since the first release. Overall tones of the campaign experience have gradually, and sometimes drastically, left the original impressions that many feel made the first game. What started as a mix of Action/Shooter/Horror title, evolved into a fast paced fight for survival.
The enemy you are introduced to in Gears 1 gave a sense of an unknown terror, dedicated to wiping out humanity. While many feel the sequels became too 'bright', too 'colorful', the reason behind it is the change in the story. While Gears 1 was an 'in your face' introduction to the Locust with no hope in sight, Gears 2 and 3 provided that glimpse after numerous destructive acts wiped out most of the Locust forces. It became less of a war about holding your ground, and became a push to wipe out the enemy at all costs. People who miss that dark atmosphere will be pleased at the newest edition to the Gears title.
The game begins after all the events have already happened. Kilo Squad is on trial for treason for disobeying orders, stealing equipment, and possibly endangering the lives of millions. How the game plays is up to you. The story is told from the perspective of Kilo Squad as they testify about the events that occurred. You can change how the story unfolds based on your decisions. New evidence can be revealed, or some may disappear. It all depends on your actions.
Judgment comes exclusively to Xbox 360 on March 19th, 2013.